Case Study - MonstroCity Gameplay Expert Analysis
Project Summary
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The following is a First Time User Experience expert analysis for the first 30 minutes of gameplay of MonstroCity: Rampage. This includes elements regarding the UI and gameplay. This analysis is based in both best practices for mobile games and on individual principles of design.
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My Contribution
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For this particular study, I performed all of the data collection, as well as the data analysis.
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Goal
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See from an expert point of view, how players might interact with the game and what possible pain-points do players have when starting the game, and which possible issues they might have while the game is starting
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Process
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For this analysis, the first 30 minutes of gameplay that included the tutorial and the first couple of real combat battles against other players and AI.
The different elements from this first 30 minutes of gameplay are categorized as follows:
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